Every year in FPL, we seem to get one or two particularly common 'ideas' floated in the last days of pre-season that are.... little short of BATSHIT INSANE.
This year, the front-runner seems to be the bizarre notion of dropping the Bench Boost chip in Gameweek 1. That would most definitely be popping the cork.... prematurely.
I discover that some folks in FPL-land think this is not so bizarre, and indeed a 'legitimate tactic' that you might contemplate in any season. (FPL actually rounded up a bunch of its so-called 'experts' to discuss this, and they nearly all claimed it was at least an option worth considering; but the reasons they gave were all so daft that they inadvertently made the case against perhaps even more strongly than I will now attempt to do.)
Now, OK, there are two unusual factors this year which might make the idea superficially tempting, for a moment.
The first is that we've just been given TWO Bench Boost chips for the year, for the first time - one of which has to be used in the first half of the season. Faced with this unfamiliar and unexpected bonus of an 'early' Bench Boost, a lot of FPL managers are completely bamboozled as to what it might be any good for (most have always bought into to the not-unjustified but dangerously overestimated benefits of playing the Bench Boost in one of the Double Gameweeks at the back-end of the season, and have no conception of how to take advantage of it in any other circumstance), and are being tempted to just get it out of the way.
The other is that the opening weekend's fixtures do look somewhat enticing for a few of the top clubs and players: Arsenal face nearly-relegated-last-year Manchester United (although United have always remained capable of springing the occasional upset, and they are at Old Trafford for this one), Liverpool are at home against a Bournemouth who've had almost their entire defence poached from them over the summer, newly crowned Club World Champions Chelsea have a moderately enticing home fixture against Crystal Palace (although they've had a limited 'pre-season', and might still be a bit knackered from playing in that big tournament only a month ago), Spurs are at home against promoted Burnley (but they had much the best defensive record in the Championship last year; and a lot of promoted sides make a spirited start to their EPL careers, even if they usually then soon slump towards certain relegation), City are up against Wolves (but again, that's away, and Wolves can be a very dangerous side; while City are in a bit of a rebuild, and still looked hopelessly vulnerable to the counter-attack against Al Hilal last month). Forest are at home to transfer-ravaged Brentford, Newcastle meet defensively shakey Villa (though that's away, and Villa usually enjoy a big home advantage; and the painful Isak transfer saga has blighted the Toons' pre-season), while Everton and West Ham face the other two promoted sides (but those fixtures really might go either way: the established sides are both away from home - and they're hardly the pick of the Premier League crop; both, in fact, might be in relegation trouble again this season...).
So - that's an OK set of fixtures, perhaps, but not a really great one.
But there are more important reasons why it's plainly bonkers to blow the Bench Boost chip in Gameweek 1:
1) It's one of the most uncertain gameweeks in the entire season. Major transfer activity at a number of clubs means that, even more than usual at this time of year, it's a real toss-up as to what the opening lineups are going to be (some players might still be in the midst of transfer discussions as the first FPL deadline passes, and be omitted from a squad because of that, even though they're still at their current club; while recent arrivals probably haven't trained with their new teammates enough to get an immediate start). And increased rotation/shorter minutes for top players is also a much greater risk, when players are not yet quite back to full competitive fitness for the season. Injuries are also far more common at the start of the season, as some players push themselves a bit too hard, when still well short of optimum fitness; so, the risk of last-minute dropouts is perhaps slightly higher in Gameweek 1 than at any other point in the season. Having all 15 squad members looking certain to start is the first essential for a successful Bench Boost. In Gameweek 1, it is very, very unlikely that you will have all 15 players start.
2) As well as the questionable match-fitness issue (almost no-one is likely to be at their best on the opening weekend, even if they do get a start), we don't really get any reliable indications on team or individual form from the mostly very uncompetitive pre-season games. So, we're all betting blind on the opening set of Premier League games: we really don't know what's going to happen with any degree of confidence - and there are often a few big surprises on the opening weekend of the season.
3) Budget is so tight at the start of the season that no-one can afford a really strong bench. After just two or three months, shrewd FPL managers have usually managed to grow their squad value by 4 or 5 million pounds, at least 2 million of which might go to the bench. Also, quite often, you'll find that you can do without one or two of the premium picks you wanted at the start of the season - suddenly expendable because of form or injury issues - and that can give you a huge amount of extra money to redistribute through the rest of your squad, including the bench. In Gameweek 1, you probably haven't got more than 17 or 18 million pounds' worth of talent on your bench; but quite soon, you could conceivably have 20 millions' worth, or even a little bit more. Which of those benches is likely to earn more points?
4) Even if there weren't all these uncertainties about form, fitness, and lineups - the first weekend's fixtures just aren't that good.
And, as I just observed to one of these poor Bench Boost nutters on a forum: "Knowledge of how a gameweek is likely to play out is crucial to achieving a good Bench Boost (along, of course, with a high degree of confidence that all 15 players will start). Thus, literally EVERY gameweek after the first is a better week to try the Bench Boost."
There are obvious, incontrovertible benefits to waiting on the first Bench Boost a while - until you've built a slightly stronger bench, until you're more confident who's going to start and who's in the best form, until you come upon a really good set of fixtures. There are no conceivable benefits - and many likely, almost inescapable hazards - to gambling it in the opening Gameweek.
DON'T DO IT!!!















