Oh dear, oh dear - the blowhards on the Facebook forums and such always want to try to claim that this FPL divertissement of ours is almost entirely a game of skill, you know - not really any luck in it at all; not very much, anyway. And anyone who suggests otherwise is obviously just bitter at their own lack of success, yadda, yadda, yadda....
Of course, like almost everything they hold true in relation to the game, that is complete bollocks.
Sadly, this viewpoint has a potent appeal for many people; it becomes a kind of perverse Article of Faith for legions of them. Anybody who has one good season wants to believe that it was entirely down to their superior intellectual acumen. Anyone who has a few good seasons back-to-back (though probably they've just had a few modestly good ones in a run of five or six or seven years, and exaggerate that record of success a little - to themselves, and everyone else) easily persuades themself that this uncanny consistency is proof - proof, dammit - that it wasn't just luck. Alas, no. It might not have been entirely down to luck; but luck certainly played a big part - because it always does in this game. And you can be lucky a few times in a row (try flipping a coin for speedy proof of this axiom).
Or take a look at the poker hand above. What skill is involved in getting that? And how much luck? (Yet that is almost as common an occurrence as people scoring above 2,600 in FPL.)
Consider all the possible
sources of luck in each gameweek's results. How often do players get injured (sometimes, at the very last minute)? Or, even more gallingly, miss a game for some seemingly much more trivial - and utterly unforeseeable - reason: a stubbed toe or a tickly cough or a silly spat with their manager.... or their girlfriend? Or because of some perverse and unfathomable tactical switcheroo the manager suddenly wants to try out this week? How many times do great
and in-form players suddenly unaccountably have a stinker,.... while a player who's been in the doldrums produces a monster haul out of nowhere? How many times do the officials somehow miss pretty clearcut-looking penalties,.... or give really soft ones,.... or send someone off mistakenly, or at least harshly,.... while others of their colleagues somehow turn a blind eye to egregious straight red-card fouls or second yellows? This kind of shit happens
almost every week; often, it happens several times in the same week. [I tried to
document these sorts of things through every gameweek last season, for the first time; and damn, even I was surprised by
how bad it was!]
Consider the further sources of luck outside of the football itself. How often do accidents of Fate keep you from watching a match, or perhaps even make you miss an FPL deadline? How often does that damn glitchy website itself unaccountably lose supposedly 'saved' changes - leaving you without the transfers, or the captaincy selection, or the bonus chip play you thought you'd made for that week? How often have you tried to leave your weekly changes
a bit too close to the deadline and found that the FPL app or website is overwhelmed by the volume of traffic and no longer working? These are all varieties of 'ill luck' too (though you should be able to avoid most of them with a little more care and caution!).
Consider your own annual totals in FPL. If you're reasonably serious about the game and you've been playing it for a few years, you probably get a very similar score in most years. You can easily spot your median level, and you don't often stray from that by more than 100 points or so up and down each year - perhaps usually quite a bit less than that. And yet, occasionally, perhaps just once or twice in a run of many years - you've had a score that is way outside that normal range, hundreds of points higher (or, sometimes, lower). Did you suddenly become more skillful that year?? Did you somehow 'forget' that new level of skill you seemed to have attained, when you slumped back to your previous average sort of score again the following year?? NO, it was luck.
Consider the global champions. Most of them are just the same. Most years they score 2,200, 2,300, perhaps once or twice they've managed 2,400: very respectable and consistent, but nothing amazing. Then they suddenly come up with an extra 400 or 500 points to claim the global crown. And the next year, as often as not, they crash out of the top 100,000 again, perhaps even sometimes out of the top million; they fall back to their previous level,... perhaps even have an unusually bad year to follow.....
Once you've reached a good level of knowledge about the game, and are watching a lot of football every week, and taking care over all your decisions - there isn't that much scope for improving your decision-making any further. Of course, there's some. But my guess is that, if you're usually reaching somewhere up around 2,400 points (without being conspicuously lucky in any way!), you're pretty near maxed on the potential of the 'skill' element. [If your 'level' is only 2,300, or 2,200, or 2,100, yes, there are probably still some areas where you can improve. But I'm pretty sure that - in most years (of course, the available points pool changes from year to year; though not usually too drastically, unless there's been a rule change...) - somewhere between 2,400 and 2,500 points (and probably most often at the very lower end of that range) is where luck takes over.
At the upper end of the 'ability range', then, the scope for 'skill' to make a difference is probably not much more than 100 points per year (year after year, my two chief antagonists and I almost invariably finish within a much narrower distance of each other than that). But the scope for 'luck' to make a difference is almost unlimited. The global champ's +500 variance over his norm is unlikely to be the peak lucky score in the year (because, if he's normally getting 2,300+, he's in a relatively small group of consistently good players, no more than a few hundred thousand out of the many millions who now play the game every year). It is very likely that, at least in some years, there are a few people who register +700 or +800, purely by virtue of their exceptional good fortune. (That might put them up near the top of the rankings if they're usually half-decent players who can manage around 2,000 points; it will put them in a very good final position even if they're 'noobs' or 'casuals' whose natural score should only be something like 1,800 points!!)
Consider the consequences of this, for
the distribution curves of 'luck' and 'skill', and how they interact. The iron laws of statistics, unfortunately, dictate that above about 2,400 points, there are going to be progressively more people who are
only averagely skillful (or perhaps even not very skillful at all!) but exceptionally lucky,... and progressively fewer people who are
exceptionally skillful and only above-averagely lucky.
Hopefully, the handful of managers at the very top of the tree will usually have quite a high level of skill as well as an extraordinary level of luck. (Last year's champion wasn't that impressive, but he was no slouch either.) But everyone in the top 100,000 has necessarily been extraordinarily lucky; and an awful lot of them have been more lucky than anything else.
Finally, consider this little 'thought experiment'. Imagine an FPL mini-league of 100 perfectly matched players. They might not be 'perfect' players but they are very smart and very serious about the game, and there is no discernible difference in 'skill' between any of them (an unrealistic scenario, of course; but bear with me - it's a thought experiment). Moreover, they all play the game in complete isolation from each other, and from any external sources of advice; they each make their own selections based on their knowledge of football, without trying to second-guess what their opponents may be doing. (Again, unrealistic, perhaps.... But it's how I try to live!)
At the end of the season, do they all have exactly the same score? Of course not. There is almost certainly a clear 'winner' and a clear 'wooden spoon' recpient - with probably a span of at least 100 points, maybe 200 or 300 points between them. In the middle, where the majority of competitors are clumped together, there may several places where a few of them have exactly the same score. But towards the extremes of the distribution, at the highest and lowest ends, things will be much more spread out - with often several points separating two positions.
How to account for this divergence of results, if they're all equally skillful? Well, you have to accept a few premises here (but I hope they're all pretty straightforward and indisputable): a) There are no 'right' selection solutions in a game like FPL (because no-one can see the future); b) There are only 'most likely to be successful' solutions in FPL; c) 'Mostly likely to be successful' solutions in FPL are rarely unique; for most selection conundra there are several possible alternatives which are equally valid; d) 'Most likely to be successful' solutions in FPL do not always succeed; very often, in fact, some of the 'least likely to be successful' solutions do!
Therefore, presented with the same challenges every week, a group of people with identical skills in the game will make some of the same decisions as everybody else, but some different ones (though all seem to have equally valid chances of success, before the event). Some of those different choices work out well, and some work out badly. Aggregated over the season, a few players have done very, very well, and some - with exactly the same input of knowledge and skill - have done pretty badly.
Now, multiply that tiny sample by 100,000, and allow for much greater variation in both luck and skill (because - shock, horror! - bad decisions have a greater chance of being 'lucky'; or rather of having a 'lucky impact' on the overall competitive landscape, because although the chance of a successful outcome for a poor choice may be very small, it will happen sometimes - and when it does, its impact can be very large).
That is the game of Fantasy Premier League.
It is NOT a pure meritocracy. Don't try to kid yourselves that it is.